Elite Squad:Maestro

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Template:Infobox Character Adriano "Maestro" Martello, is a member of Rainbow and is a character featured in Tom Clancy's Elite Squad.

He is unlocked for 35 Intel.

Biography

Template:CWMain

Adriano "Maestro" Martello, oldest in a family of eight children, grew up in Rome, but attended the Military Academy of Modena at 18. He joined the Carabinieri and earned a spot as an Explorer Paratrooper in the 1st Paratrooper Regiment known as Tuscania. After several distinguished tours where he earned Silver and Bronze Medals of Military Valor, Martello qualified for Gruppo di Intervento Special (Special Intervention Group or GIS) and participated in jointed operations in Iraq, earning a facial scar from a roadside IED. He engaged in multiple actions against homegrown threats in Italy and eventually became an instructor helping train Tier 3 units in the Italian military.

After Maestro's tour was completed, he went into private consultation where his courses became a top-rated operator boot camp for teaching advanced techniques to Tier 3 and Tier 2 units, as well as private military companies. The Tuscania eventually convinced Martello to re-enlist to help upgrade one of their units to a Tier 2 Special Forces classification, and this enabled him to join Rainbow as a representative of the Italian Units.

Weapons

  • RPK-74
  • QBB-T95
  • M249 SAW
  • G8A1

Abilities

Name Image Description
Evil Eye (Active) File:Evil Eye.png

Deploy an Evil Eye to fire a charged up laser at the current target, BURNING all enemies in a LINE for 200% ABILITY POWER over 8 SECONDS and WEAKENING them for the duration.

Master (Passive) File:Master.png All enemies receive -50% SHIELDS.

Squad Perks

Name Description

Calm Collective
(Faction Perk)
1 Soldier - When damaged for >10% HEALTH with a single source of Ability Damage, R6: Silver soldiers HEAL back 50% ABILITY POWER over 4 SECONDS.
3 Soldiers - Extended to ALL ALLIES POWER.
5 Soldiers - Additionally, Allies receive -10% DAMAGE per enemy targeting them.
File:Enduring Perk.png
Enduring
2 Soldiers - While allies are below 40% HEALTH, they are able to endure the harsh situation and receive +30% DAMAGE REDUCTION.
3 Soldiers - Increased to +50% DAMAGE REDUCTION.
5 Soldiers - Increased to +75% DAMAGE REDUCTION.

Statistics

Level Cost Base Damage Ability Power Health Armor Resistance
1 N/A

Gear

Gallery

Template:Soldiers